Posted by: bugraphicslab | December 16, 2011

2 Boyutlu Oyunlarda Fizik Hesaplamaları

2-Boyutlu oyunlarda kullanılan fizik denklemleri ve programlama

http://www.rodedev.com/tutorials/gamephysics/

Basit Olarak (Collision Detection on Bounding Box)

http://www.delphi3000.com/articles/article_1277.asp?SK=

Collision Detection

http://www.lazyfoo.net/SDL_tutorials/lesson17/index.php

Per Pixel Collision Detection

http://lazyfoo.net/SDL_tutorials/lesson18/index.php

(Daha Detaylı Çarpışma Kontrolü)

http://devmag.org.za/2009/04/13/basic-collision-detection-in-2d-part-1/

http://devmag.org.za/2009/04/17/basic-collision-detection-in-2d-part-2/

http://ubuntu-gamedev.wikispaces.com/2D+Collision+Detection

http://www.heroicvirtuecreations.com/2DCollisions.html

http://www.codeproject.com/KB/GDI-plus/PolygonCollision.aspx

http://www.andrewshough.com/development/per-pixel-collision-detection-in-2d-games/

http://nehe.gamedev.net/tutorial/collision_detection/17005/

http://www.edenwaith.com/products/pige/tutorials/collision.php


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